ristretto backport: Fix icon text fit #8795
Merged
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Backports #8741 to
release-ristretto
We're adding a 1 pixel border around all icons when adding them to the image atlas texture to avoid having neighboring icons bleed into the current image when using linear texture interpolation. When stretching icons to fit the text's dimensions with
icon-text-fit
, however, we didn't account for this correctly: We didn't add the border in this case, resulting in stretched icons that didn't quite cover the whole text. When the difference between the icon's original size and the stretched size was small, this wasn't really noticeable, especially in cases where we were using nearest neighbor texture interpolation instead of linear interpolation. When accounting for the 1 pixel border, have to to take into account that there's no longer a 1:1 mapping between vertex units and pixel units, and expand the vertices adequately.Here's an example:
This example uses a really small icon
so that the discrepancy between the true size and the scaled size is big, which leads to a large error.
Native patch is forthcoming.