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get working with CocoaPods 0.36b & frameworks #580
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CocoaPods 0.36.0 was released today and nothing appears to be broken, at least. When forcing the podfile into Using |
I think the existing podspec is good to go, with the optional addition of:
Have not yet tested this out in a Swift project. |
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And Xcode is melting my brain. In order to get the pod working as a framework we'll have to change most Upon actually using the right path for |
It looks like only Everything seems to be working fine with either static lib and framework: 1184dad |
How do things look with the above two commits? I've been hacking a bit to get the SDK working in CocoaPods 0.36.3 with |
I've been using it for a while and had no problems so far. |
The 1.6.1 release recently rolled these in and CocoaPods works well. |
…to release # By Justin R. Miller (12) and others # Via Jason Wray (3) and others * 'release' of https://github.com/mapbox/mapbox-ios-sdk: Strengthen GL language, add Swift Offline example update private header matches bump podspec version updated changelog for 1.6.1 explicit public headers in podspec explicit module name podpsec formatting improvements refs #580: pare down Proj4 headers to barest needed for CocoaPods refs #580: properly find CocoaPods-based resource bundle Smooth edges of user location annotation icon's shadow ensure access token is set for v4 API access update link #578: Unrequire access token for large tiles fixes #601: catch bad token during development fixes #581: properly check for valid offline source Add NSLocationAlwaysUsageDescription check to assert
Per http://blog.cocoapods.org/Pod-Authors-Guide-to-CocoaPods-Frameworks/ we need to get with the upcoming CocoaPods which works with dynamic frameworks and thus Swift.
MBXMapKit checks out ok as-is, but is:
MBXMapKit
vs.Mapbox-iOS-SDK
, which has illegal characters for Clang modules).Looks like we need stuff like:
module_name = 'Mapbox_iOS_SDK'
public_header_files
that lines up withMapbox.h
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