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#3375 #3379
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#3375 #3379
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Loads .COM programs in memory if CPM-80 is loaded. Similar to the QuickLoad option for the Kaypro.
I couldn't find documents referring to the 35 tracks drives, nevertheless early or customized machines with cheaper/older drives likely existed, so I'm proposing to keep the former configuration as an extra option. The SA400L drive mounted on the Xerox 820 was single side; a double side variant (single density) of the drive existed on the market but I'm avoiding further confusion (the SA450 support is already covering any double-side related need).
cuavas
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Mar 23, 2018
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Please give this PR a more descriptive title/description and rebase/reset on upstream master. I have to be able to make release notes out of this stuff.
Seems to be obsoleted by #3395 |
belegdol
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Dec 11, 2024
* Fix Vulkan swapchain invalidation issue. * Always clamp render pass to frame buffer size. * Fix formatting.
angelosa
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Jan 2, 2025
* Properly support Wayland under EGL and Vulkan. (#3358) * Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359) * Cleanup. * Support both X11 and Wayland in the same build. (#3360) * Support both X11 and Wayland in the same build. - Works for both Vulkan and OpenGL. - Remove --with-wayland from genie options. - Vulkan loads all three extensions for surface creation instead of only one. - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create a SwapChain with the given window size. - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then recreating to make sure the window is released of its swapchain. - Fix dbgText glitch in example-22-windows. - Remove old X11-related dependencies for GLFW3. * Formatting. * Adapt to latest bgfx wayland code * Cleanup. * Fix Vulkan swapchain invalidation issue. (#3379) * Fix Vulkan swapchain invalidation issue. * Always clamp render pass to frame buffer size. * Fix formatting. * Hopefully fix macOS build * Hopefully fix macOS build, attempt 2 --------- Co-authored-by: Martijn Courteaux <courteauxmartijn@gmail.com> Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
boamaod
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Jan 18, 2025
* Properly support Wayland under EGL and Vulkan. (mamedev#3358) * Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (mamedev#3359) * Cleanup. * Support both X11 and Wayland in the same build. (mamedev#3360) * Support both X11 and Wayland in the same build. - Works for both Vulkan and OpenGL. - Remove --with-wayland from genie options. - Vulkan loads all three extensions for surface creation instead of only one. - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create a SwapChain with the given window size. - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then recreating to make sure the window is released of its swapchain. - Fix dbgText glitch in example-22-windows. - Remove old X11-related dependencies for GLFW3. * Formatting. * Adapt to latest bgfx wayland code * Cleanup. * Fix Vulkan swapchain invalidation issue. (mamedev#3379) * Fix Vulkan swapchain invalidation issue. * Always clamp render pass to frame buffer size. * Fix formatting. * Hopefully fix macOS build * Hopefully fix macOS build, attempt 2 --------- Co-authored-by: Martijn Courteaux <courteauxmartijn@gmail.com> Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
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