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igs_m027_023vid.cpp - tweak interrupt timing #12895

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Oct 23, 2024
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@mamehaze mamehaze marked this pull request as ready for review October 20, 2024 22:19
mamehaze referenced this pull request Oct 20, 2024
@cuavas cuavas merged commit c9df4f7 into mamedev:master Oct 23, 2024
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cuavas commented Oct 23, 2024

It’s still rather sus with the very approximate vertical blanking time. Can anyone with a logic analyser scope up some of the IGS games so we can get the actual counts for the video timings?

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mamehaze commented Oct 23, 2024

well it roughly ties to vblank in / out now, rather than a randomly picked scanline, which is maybe more logical than it was before, but yeah, having it measured would be better

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