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Creating a technical insight article #324
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yes, thank you! |
I hope you make it soon, I has much fun making a little update for this project what you can check in pull request #308 |
Got an idea, not sure if anyone has considered this before....
I know the emulator did work with certain versions of Pokemon Go, until they changed things in the security. After that it was an uphill battle trying to keep up.
My question is this
:
Has anyone tried to sit down and make a client that works with the emulator, as the emulator stands now? I think if we had a client that worked with it, as it is now, it could be a workable project.
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From: chaze117
To: maierfelix/POGOserver
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Sent: Monday, August 14, 2017 6:47 AM
Subject: Re: [maierfelix/POGOserver] Creating a technical insight article (#324)
I hope you make it soon, I has much fun making a little update for this project what you can check in pull request #308
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Hello POGO fans,
Last year I worked on this emulator for a few months. I started the project immediately after all the bots stopped working (u remember?:p). It was one of the most fun projects I've ever worked on, especially the emulator's API which allows to place pokestops, gyms and spawns in realtime on google maps.
The project is abandoned because of Niantic's drastic client changes for version > 0.35. The client source and networking is hard to decrypt as well as it's very tricky to bypass SafetyNet. Also there were crowds of people intentionally claiming authorship, selling the source and so on. You can thank these people too :-)
TDLR; I'd like to ask here if there is a interest in reading an article about the creation of this project - about the hard parts and the fun parts with a technical view on it. Submit a vote by giving a 👍
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