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Replace the Magic Leap XR Plugin with the OpenXR Plugin as the direct XR provider dependency package. If you'd wish to continue using the Magic Leap XR Plugin, install it from the Package Manager, and ensure it is enabled as the sole XR provider in Project Settings/XR Plug-in Management.
Added Magic Leap 2 System Notification Control OpenXR Feature
Added Magic Leap 2 User Calibration OpenXR Feature
Added Magic Leap 2 Controller Interaction Profile for OpenXR
Added ML Rig & Inputs Sample
Changed MLMarkerTracker default settings behavior to not begin marker tracking immediately. Also set the default MarkerType to None when creating the MLMarkerTracker.TrackerSettings struct.
Experimental
Added Magic Leap 2 Spatial Anchors and Magic Leap 2 Spatial Anchors Storage OpenXR Features
Bugfixes
Fixed an issue in MLGestureClassification where hand transform and interaction points would freeze in place when Posture type was None.
Added missing comments describing parameters and returns to functions in MLSpace.
Fixed issue in MLMediaPlayerBehavior where HLS streams would not play after resolution changes.
Fixed issue in MLMediaPlayerBehavior where DASH streams would not display video or audio.
Fixed issue in MLCamera that resulted in crashes & artifacts when rendering YUV capture to a RenderTexture.
Fixed issue in MLCamera that resulted in crashes when waking from sleep.
Fixed issue with legacy Hands subsystem causing compilation errors in MRTK projects.
Fixed issue with Segmented Dimmer not functioning correctly
Improved performance of MLEyeCamera
Fixed issue with MagicLeapCamera.cs performing expensive JNI operations every frame leading to an eventual crash in some apps.
Deprecations & Removals
MLCamera: Deprecated MLCamera API. Developers will need to utilize the Android SDK Camera2 API or the NDK Camera API instead.