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MLEyes: Updated leftEyeOpenAmount and rightEyeOpenAmount on UnityEngine.InputSystem.XR.Eyes to return values between 0.0 and 1.0.
Added support for EyeHeightMax and EyeWidthMax in MLGazeRecognitionStaticData
MLSpace: Added a new API for importing and exporting spaces without the need for scanning the environment.
MLDepthCamera: Added RawDepthImage to support raw camera stream with IR Projector ON.
Added MLEyeCamera API.
MLPowerManager: Added a new API to obtain current controller state and control controller state transitions.
MLHeadTracking: Modified headpose lost notifications with new API for MLHeadTrackingStateEx.
Deprecations & Removals
MLHeadTracking: MLHeadTrackingState and related dependencies marked Obsolete.
Known Issues
MLWebRTC: When disconnecting from a session, the camera does not shut down cleanly if the NativeSurface buffer format was used, causing the application to hang for as much as 30 seconds.