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fix(devcontainer): use the default shell on Windows for initalizeCommand #1552

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Jan 14, 2025
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14 changes: 13 additions & 1 deletion pkg/devcontainer/run.go
Original file line number Diff line number Diff line change
Expand Up @@ -208,11 +208,23 @@ func runInitializeCommand(
return nil
}

shellArgs := []string{"sh", "-c"}
// According to the devcontainer spec, `initializeCommand` needs to be run on the host.
// On Windows we can't assume everyone has `sh` added to their PATH so we need to use Windows default shell (usually cmd.exe)
if runtime.GOOS == "windows" {
comSpec := os.Getenv("COMSPEC")
if comSpec != "" {
shellArgs = []string{comSpec, "/c"}
} else {
shellArgs = []string{"cmd.exe", "/c"}
}
}

for _, cmd := range config.InitializeCommand {
// should run in shell?
var args []string
if len(cmd) == 1 {
args = []string{"sh", "-c", cmd[0]}
args = []string{shellArgs[0], shellArgs[1], cmd[0]}
} else {
args = cmd
}
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