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added HOT missile parameters from acemod/ACE3#10029
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lambdatiger committed Aug 17, 2024
1 parent 47f4330 commit fa2c861
Showing 1 changed file with 38 additions and 0 deletions.
38 changes: 38 additions & 0 deletions addons/missileGuidanceCompat/CfgMissileHOT.hpp
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class ace_missileguidance { // reference https://github.com/acemod/ACE3/pull/10029
enabled = 1;

pitchRate = 45; // Minium flap deflection for guidance
yawRate = 45; // Maximum flap deflection for guidance

canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode

showTrail = 1;

// Guidance type for munitions
defaultSeekerType = "SACLOS";
seekerTypes[] = { "SACLOS" };

defaultSeekerLockMode = "LOAL";
seekerLockModes[] = { "LOAL", "LOBL" };

defaultNavigationType = "Line";
navigationTypes[] = { "Line" };

lineGainP = 7;
lineGainD = 6;

initialPitch = 2;

seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
seekerAngle = 30; // Angle from the shooter's view that can track the missile
seekerAccuracy = 1; // seeker accuracy multiplier

seekerMinRange = 75;
seekerMaxRange = 4000; // Range from the missile which the seeker can visually search

offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair.

// Attack profile type selection
defaultAttackProfile = "WIRE";
attackProfiles[] = {"WIRE"};
};

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