https://github.com/kyorohiro/umiuni2d
Umiuni2d use master branch now!!
- 2016/1/9 umiuni2d is not executable on flutter flutter/flutter#1159
but testcanvas mode is executable
TinyGameBuilderForFlutter builder = new TinyGameBuilderForFlutter(assetsRoot:"web/");
builder.tickInPerFrame = false;
builder.useTestCanvas = true;
- 2016/1/12 --> current default builder property builder.useTestCanvas = true; so, umiuni2d is executable on current flutter.
This Book write about 2dgame physics and math. I am making a 2d game library to get this knowledge now.
This Book follow these concept.
Umiuni2D is 2D Game Library for writing this book.
http://kyorohiro.github.io/umiuni2d/web/demo/wonderminon/main.html https://github.com/kyorohiro/doc_2dgame http://kyorohiro.github.io/umiuni2d/web/index.html
Umiuni2D use flutter and Dart and WebGL as Develop Environment.
Umiuni2D's game is executable on android and iOS and modern browser.
- Math & Sprite
- Velocity
- Matrix
- move
- rotate
- scale
- inverse matrix and touch point
- 2D Physics
- circle primitive
- verocity
- collision
- rotate
- grouping
- other primitve
- Cellular Automata
- Tech
- texture atlass
- algo