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Additional, updated documentation
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klardotsh committed Aug 25, 2018
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8 changes: 7 additions & 1 deletion docs/feature_leader_key.md
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Expand Up @@ -40,4 +40,10 @@ As you can see, you have a few function. You can use `SEQ_ONE_KEY` for single-ke

Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.

If you would rather end the sequence with enter instead of having a timeout, include the line `#define LEADER_MODE` in your config.h and you can take as long as you want. If you want to cancel your action, simply press the leader key again.
If you would rather end the sequence with Enter instead of having a timeout,
include the line `#define LEADER_MODE_ENTER` in your config.h and you can take
as long as you want. If you want to cancel your action, simply press the leader
key again. To reuse an above example, you could type `<Leader>dds<Enter>` in any
amount of time to trigger the DuckDuckGo search macro, or `<Leader>dd<Leader>`
to cancel partway through. Leader sequences will _not_ auto-trigger without
hitting Enter with `LEADER_MODE_ENTER` defined.

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