https://www.youtube.com/watch?v=EeooyhH2kHc
- 2024/05/22 修正模型
- 2024/05/23 模型探索測試(200次,勝率0%)
- 2024/05/24 模型測試(200次,勝率6%)
- 2024/05/25 模型修正(200次,勝率50%)
- 2024/05/26 修正環境
- 2024/05/29 發現獎勵有問題,修正擷取玩家血量的方式
動作名稱 | 動作函數 | 按鍵 |
---|---|---|
攻擊 | Attack() | X |
向上攻擊 | Attack_Up() | UP + X |
短跳躍 | Short_Jump() | C + DOWN |
中跳躍 | Mid_Jump() | C |
向上技能 | Skill_Up() | UP + Z |
向下技能 | Skill_Down() | DOWN + Z |
衝刺 | Rush() | 左 Shift |
治療 | Cure() | A |
動作名稱 | 動作函數 | 按鍵 |
---|---|---|
沒有任何動作 | Nothing() | 無 |
向左 | Move_Left() | LEFT(long) |
向右 | Move_Right() | RIGHT(long) |
轉頭左 | Turn_Left() | LEFT(short) |
轉頭右 | Turn_Right() | RIGHT(short) |
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Dueling Network Architectures for Deep Reinforcement Learning
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Spectral Normalisation for Deep Reinforcement Learning: an Optimisation Perspective
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Rainbow: Combining Improvements in Deep Reinforcement Learning
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Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels
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Bag of Tricks for Image Classification with Convolutional Neural Networks
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Stabilizing Deep Q-Learning with ConvNets and Vision Transformers under Data Augmentation
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Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning
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https://github.com/toshikwa/fqf-iqn-qrdqn.pytorch/blob/master/fqf_iqn_qrdqn/network.py
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https://github.com/pytorch/vision/blob/main/torchvision/models/vgg.py