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so the culprit was actually Proguard
it is removing some unused class from game, play asset delivery package actually provide proguard files, but it is not included in gradle

.
gradle only include this files

.
so i make my own script to generate combined proguard files

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using UnityEditor;
using Google.Android.AppBundle.Editor.Internal;

public class ProguardBuilder
{
    const string proguardFolderName = "Proguard";
    const string proguardFileExtension = ".txt";
    const string proguardDefaultValue = "# This file is Auto Generated by `ProguardBuilder.cs`\n# Build using `Google/Update Progua…

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@firdiansyah-ramadhan-programmer
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Answer selected by firdiansyah-ramadhan-programmer
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