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Add Wasm support #11
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help wanted
Extra attention is needed
technical feature
New way for the player to interact with the game's underlying systems in some way
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janhohenheim
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technical feature
New way for the player to interact with the game's underlying systems in some way
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Jan 2, 2023
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Update: it seems I had to remove 32 bit precision HDRis by converting them to regular 16 bit precision textures. |
Per https://gpuweb.github.io/gpuweb/#texture-format-caps, 32-bit does not support filtering at all. I could use 32 bit on native and 16 bit on wasm, but meeeeh. |
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Labels
help wanted
Extra attention is needed
technical feature
New way for the player to interact with the game's underlying systems in some way
Requires patchedactually, HDRis are of limited use in WASM anyway, see How do I set a sample to non-filtering? bevyengine/bevy#7592. Using 16 bit precision instead.image
: HDRs cannot be loaded in WASM bevyengine/bevy#7588Extra stuff:
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