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better discord link
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paulgb committed Oct 1, 2024
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[![Docker image](https://img.shields.io/docker/v/plane/plane)](https://hub.docker.com/r/plane/plane/tags)
[![Build Docker Image](https://github.com/jamsocket/plane/actions/workflows/build-image.yml/badge.svg)](https://github.com/jamsocket/plane/actions/workflows/build-image.yml)
[![Tests](https://github.com/jamsocket/plane/actions/workflows/tests.yml/badge.svg)](https://github.com/jamsocket/plane/actions/workflows/tests.yml)
[![Chat on Discord](https://img.shields.io/static/v1?label=chat&message=discord&color=404eed)](https://discord.gg/N5sEpsuhh9)
[![Chat on Discord](https://img.shields.io/discord/939641163265232947?color=404eed&label=discord)](https://discord.gg/N5sEpsuhh9)
[![crates.io](https://img.shields.io/crates/v/plane.svg)](https://crates.io/crates/plane)

Plane is a distributed system for **running stateful WebSocket backends at scale**. Plane is heavily inspired by [Figma’s mulitplayer infrastructure](https://www.figma.com/blog/rust-in-production-at-figma/), which dynamically spawns a process for each active document.
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