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v0.1.9

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@jac3km4 jac3km4 released this 13 Feb 21:27
  • handle game updates gracefully, the compiler will keep a timestamp file (redscript.ts) to ensure it doesn't accidentally overwrite the scripts after a game update
  • write compilation logs to a redscript.log file from scc.exe
  • warn about conflicting method replacements in scripts (will appear in the log file)
  • experimental support for adding fields in classes:
@addField(PlayerPuppet)
let dummy: Int32;
  • if you use the redscript VS Code extension, you'll need to upgrade it for this version