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Implementation of the A* algorithm on a visibility graph to find the shortest any-angle path

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pathfinding

Implementation of the A* algorithm on a visibility graph to find the shortest any-angle path in a 2D grid. Optimized to minimize the number of line-of-sight checks.

Grids can be loaded from files or generated using the diamond-square algorithm.

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Implementation of the A* algorithm on a visibility graph to find the shortest any-angle path

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