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Dragons of Mugloar client

Getting Started

To build the project and run tests:

    ./gradlew build

To run a game with random player

     ./gradlew bootRun --args='--game.mode=random'

To run a game using values that the programmer thought would work. This is usually enough to pass the score of 1000

    ./gradlew bootRun --args='--game.mode=naive'

To run a game using settings from a previous training result. Unfortunately ~30min trainings did not yield better results as naive solution and longer trainings were not tried.

    ./gradlew bootRun --args='--game.mode=pretrained'

To run full training and then run the best player from training. Training parameters can be adjusted in application.yaml. Training is done using a genetic algorithm.

    ./gradlew bootRun --args='--game.mode=train'

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