fix: basicnode.NewInt returns pointer (like others) #525
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basicnode.NewInt
should return a pointer toplainInt
, similarly to the other types (string, float, bytes, etc). When writing tests for this PR and mocking interfaces, I was getting a pretty interesting error: theDecoded
version of anint
was returning a*plainInt
, while thebasicnode.NewInt
was returningplainInt
, causing the mock to fail.All the other node types work well. There is an inconsistency between how ints are created and assigned. This does not happen with other types. I assume this was something overlooked. It would be nice if this could get released.
cc @rvagg