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fix compilation errors with gcc 6.1.1 on Arch Linux
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Manuel-K committed May 21, 2016
1 parent a8c6c77 commit ba8d82e
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Showing 4 changed files with 5 additions and 5 deletions.
4 changes: 2 additions & 2 deletions Sources/Entities/Bullet.es
Original file line number Diff line number Diff line change
Expand Up @@ -344,7 +344,7 @@ functions:
GetNormalComponent( vDistance/fDistance, vHitNormal, ese.vDirection);
FLOAT fLength = ese.vDirection.Length();
fLength = Clamp( fLength*3, 1.0f, 3.0f);
fDistance = Clamp( log10(fDistance), 0.5, 2.0);
fDistance = Clamp( log10(fDistance), 0.5f, 2.0f);
ese.vStretch = FLOAT3D( fDistance, fLength*fDistance, 1.0f);
SpawnEffect(vHitPoint, ese);
}
Expand Down Expand Up @@ -417,4 +417,4 @@ procedures:
m_iBullet = 0;
return;
};
};
};
2 changes: 1 addition & 1 deletion Sources/Entities/Player.es
Original file line number Diff line number Diff line change
Expand Up @@ -4587,7 +4587,7 @@ void TeleportPlayer(enum WorldLinkType EwltType)
TIME tmLevelTime = _pTimer->CurrentTick()-m_tmLevelStarted;
m_psLevelStats.ps_tmTime = tmLevelTime;
m_psGameStats.ps_tmTime += tmLevelTime;
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0);
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0f);
m_iTimeScore = floor(fTimeDelta*100.0f);
m_psLevelStats.ps_iScore+=m_iTimeScore;
m_psGameStats.ps_iScore+=m_iTimeScore;
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2 changes: 1 addition & 1 deletion Sources/EntitiesMP/Common/Common.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -386,7 +386,7 @@ void SpawnHitTypeEffect(CEntity *pen, enum BulletHitType bhtType, BOOL bSound, F
GetNormalComponent( vDistance/fDistance, vHitNormal, ese.vDirection);
FLOAT fLength = ese.vDirection.Length();
fLength = Clamp( fLength*3, 1.0f, 3.0f);
fDistance = Clamp( log10(fDistance), 0.5, 2.0);
fDistance = Clamp( log10(fDistance), 0.5f, 2.0f);
ese.vStretch = FLOAT3D( fDistance, fLength*fDistance, 1.0f);
try
{
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2 changes: 1 addition & 1 deletion Sources/EntitiesMP/Player.es
Original file line number Diff line number Diff line change
Expand Up @@ -5380,7 +5380,7 @@ functions:
TIME tmLevelTime = _pTimer->CurrentTick()-m_tmLevelStarted;
m_psLevelStats.ps_tmTime = tmLevelTime;
m_psGameStats.ps_tmTime += tmLevelTime;
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0);
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0f);
m_iTimeScore = (INDEX) floor(fTimeDelta*100.0f);
m_psLevelStats.ps_iScore+=m_iTimeScore;
m_psGameStats.ps_iScore+=m_iTimeScore;
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