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Shinobido - Tales of the Ninja music problems in first level #14352

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MTR77 opened this issue Apr 5, 2021 · 3 comments · Fixed by #18414
Closed

Shinobido - Tales of the Ninja music problems in first level #14352

MTR77 opened this issue Apr 5, 2021 · 3 comments · Fixed by #18414
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Atrac3+ Issue involves sceAtrac features.
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@MTR77
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MTR77 commented Apr 5, 2021

Hello,

when playing the first level (Prologue) in the game (both European and Japanese versions) the music plays and loops correctly the first two times, then gets all stuttery and choppy the third time. After that it just stops completely. In the next level the music seems to be working and looping correctly.
The bug doesn't seem to happen on youtube playthroughs that I've watched so it might be recent issue.
Tested on pc (standalone & Retroarch) and android (Nvidia SHIELD - Retroarch).

Thanks in advance.

MTR77

@unknownbrackets unknownbrackets added the Atrac3+ Issue involves sceAtrac features. label Aug 10, 2021
@unknownbrackets
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If you can upload a log from when it happens, it may help.

-[Unknown]

@hrydgard hrydgard added this to the v1.13.0 milestone Aug 10, 2021
@ghost
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ghost commented Dec 8, 2022

What if you add this to AtracLoopHack in compat.ini does it help?

@sum2012
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sum2012 commented Nov 11, 2023

This is v1.16.6-249-ga9d2ff29e Windows 64 bit log:
https://gist.githubusercontent.com/sum2012/882b904710ce0e846a097616b525c1ab/raw/6ecc2190c61d7c7d6a29b1f083807c2733cb40c4/gistfile1.txt

It is same with K-on use sceAtracGetNextSample

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4 participants