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Dev 9, LOD slider works in only one direction on Skyrim LE NIFs #51

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ja231c opened this issue Sep 23, 2023 · 1 comment
Open

Dev 9, LOD slider works in only one direction on Skyrim LE NIFs #51

ja231c opened this issue Sep 23, 2023 · 1 comment

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@ja231c
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ja231c commented Sep 23, 2023

Dragging it to the right correctly hides parts of the mesh.
However dragging it to the left again does not make them reappear.
It works fine for Starfield.

@hexabits
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The LOD levels were inverted (Level 0 now means highest detail) to be more in line with how games use the term, I inverted the levels for older games but I guess there is a logical change required also. I will debug and fix.

fo76utils added a commit to fo76utils/nifskope that referenced this issue Mar 31, 2024
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