You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Dragging it to the right correctly hides parts of the mesh.
However dragging it to the left again does not make them reappear.
It works fine for Starfield.
The text was updated successfully, but these errors were encountered:
The LOD levels were inverted (Level 0 now means highest detail) to be more in line with how games use the term, I inverted the levels for older games but I guess there is a logical change required also. I will debug and fix.
Dragging it to the right correctly hides parts of the mesh.
However dragging it to the left again does not make them reappear.
It works fine for Starfield.
The text was updated successfully, but these errors were encountered: