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Update changelog.
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zyro committed Mar 15, 2024
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Expand Up @@ -4,14 +4,24 @@ All notable changes to this project are documented below.
The format is based on [keep a changelog](http://keepachangelog.com) and this project uses [semantic versioning](http://semver.org).

## [Unreleased]
### Added
- Add Fleet Manager API to power session-based multiplayer integrations. See [the documentation](https://heroiclabs.com/docs/nakama/concepts/multiplayer/session-based/) for more details.
- Add CRON next and previous functions to Go runtime.
- Add CRON previous function to Lua runtime.
- Add CRON previous function to TypeScript/JavaScript runtime.
- Add support for storage deletes in runtime multi-update functions.

### Changes
- Reduce number of memory allocations in leaderboard cache.
- Fix leaderboard rank cache inconsistencies/race that could arise under heavy load.
- List leaderboard records can now return up to 1,000 records per request.
- Simplify query planning for storage object read operations.
- Improve comparison operation for leaderboard rank cache ordering.

### Fixed
- Prevent players from requesting duplicate joins to the same party.
- Prevent players from requesting joins to parties they are already members of.
- Ensure runtime user deletion function rejects the system user.

## [3.20.1] - 2024-02-03
### Changed
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