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- The application starts as a desktop window. If SteamVR is running, it will also start as a dashboard overlay, which is effectively a second window independent from the first. - In CustomImGuiController, add handling for multiple contexts. - Change the execution loop so that we can periodically check if SteamVR is running. - The loops are going to need some proper cleaning. - Move the VRC Session to the Routine, as both windows will now need to share the same login state. - The Windowless class is no longer used. - By default, the application now builds with OpenVR support. - Remove previous, now obsolete launch options. - Add `--no-overlay` launch option to start without supporting Dashboard overlay. - Handle Dashboard Overlays: - Parameter tables now show the key as the last column, as the screen is too wide to see both the key and the value at once. - In the input snapshot, add handling for non-square windows. In practice, this is not used, as it was switched back to square windows mid-development. - In the costumes tab, don't show the login screen in VR, as we can't write to the login fields from within VR. - Add a logout button. - Improve the version number on local runs. This is sent as part of the user agent to comply with VRChat API requirements. - Commit code related to cookie saving, but it is not enabled as this functionality isn't working yet.
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**/hview.cookies.txt |
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