Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ConfigManager with Glyph overrirdes is broken #3922

Closed
tig opened this issue Feb 26, 2025 · 0 comments · Fixed by #3923
Closed

ConfigManager with Glyph overrirdes is broken #3922

tig opened this issue Feb 26, 2025 · 0 comments · Fixed by #3923
Labels
Milestone

Comments

@tig
Copy link
Collaborator

tig commented Feb 26, 2025

    "Glyphs": {
      "LeftBracket": "[",
      "RightBracket": "]"
    },

Does not work.

@tig tig added the bug label Feb 26, 2025
@tig tig added this to the V2 Alpha milestone Feb 26, 2025
@tig tig closed this as completed in #3923 Feb 26, 2025
tig added a commit that referenced this issue Feb 26, 2025
* fixed

* Moved Glyphs to ThemeScope

* Removed test code
tig added a commit that referenced this issue Feb 28, 2025
* Moved scripts

* testing versions

* Rune extensions micro-optimizations (#3910)

* Add benchmarks for potentially optimizable RuneExtensions

* Add new RuneExtensions.DecodeSurrogatePair benchmark implementation

Avoids intermediate heap array allocations which is especially nice when the rune is not surrogate pair because then array heap allocations are completely avoided.

* Enable nullable reference types in RuneExtensions

* Make RuneExtensions.MaxUnicodeCodePoint readonly

Makes sure no one can accidentally change the value. Ideally would be const value.

* Optimize RuneExtensions.DecodeSurrogatePair

* Remove duplicate Rune.GetUnicodeCategory call

* Add new RuneExtensions.IsSurrogatePair benchmark implementation

Avoids intermediate heap allocations by using stack allocated buffer.

* Optimize RuneExtensions.IsSurrogatePair

* Add RuneExtensions.GetEncodingLength tests

* Optimize RuneExtensions.GetEncodingLength

* Optimize RuneExtensions.Encode

* Print encoding name in benchmark results

* Rename variable to better match return description

* Add RuneExtensions.EncodeSurrogatePair benchmark

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Reduce func allocations (#3919)

* Replace Region.Contains LINQ lambdas with foreach loop

Removes the lambda func allocations caused by captured outer variables.

* Replace LineCanvas.Has LINQ lambda with foreach loop

* Fix LineCanvas.GetMap intersects array nullability

It should be enough to add null-forgiving operator somewhere in the LINQ query to make the final result non-null. No need to shove the nullability further down the line to complicate things. :)

* Replace LineCanvas.All LINQ lambda with foreach loop

* Replace Region.Intersect LINQ lambdas and list allocation with foreach loop and rented array

* Use stackalloc buffer in Region.Intersect when max 8 rectangles

* Fix LineCanvas.GetCellMap intersects array nullability

* Remove leftover LineCanvas.GetRuneForIntersects null-conditional operators

* Remove leftover IntersectionRuneResolver.GetRuneForIntersects null-conditional operators

* PosAlign.CalculateMinDimension: calculate sum during loop

No need to first put the dimensions in a list and then sum the list when you can just add to sum while looping through dimensions.

* PosAlign.CalculateMinDimension: Remove intermediate list and related filter func allocation

* TextFormatter.GetRuneWidth: Remove intermediate list and related sum func allocation

* ReadOnlySpan refactor preparation for GetCellMap rewrite

* LineCanvas.GetCellMap: Reuse intersection list outside nested loops

GetCellMap would not benefit much from array pool because IntersectionDefinition is not struct. This  change eliminates majority of the rest of Func<,> allocations. As a bonus IntersectionDefinition[] allocations dropped nicely.

* Refactor local method UseRounded

* Wrap too long list of method parameters

* Region: Consistent location for #nullable enable

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #3918 and #3913 - `Accepting` behavior (#3921)

* Fixed #3905, #3918

* Tweaked Generic

* Label code cleanup

* Clean up.

* Clean up.

* Clean up2.

* Fixes #3839, #3922 - CM Glyphs not working (#3923)

* fixed

* Moved Glyphs to ThemeScope

* Removed test code

* Fixed nav (#3926)

* Fixes #3881. PositionCursor broke with recent ConsoleDriver changes. (#3927)

* Reduce IntersectionType[] allocations (#3924)

* Eliminate LineCanvas.Has params array allocation

Inline ReadOnlySpan arguments do not incur heap allocation compared to regular arrays.

* Allocate once LineCanvas.Exactly corner intersection arrays

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* API doc updates (#3928)

---------

Co-authored-by: Tonttu <15074459+TheTonttu@users.noreply.github.com>
Co-authored-by: BDisp <bd.bdisp@gmail.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
Status: ✅ Done
Development

Successfully merging a pull request may close this issue.

1 participant