-
-
Notifications
You must be signed in to change notification settings - Fork 58
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add support for custom icons/glyphs (#102)
* add support for svg icons * remove SVG helper struct * forgot to remove default features * rework api for custom glyphs * remove unused file * expose custom glyph structs * remove `InlineBox` * use slice for TextArea::custom_glyphs * offset custom glyphs by text area position * remove svg feature * remove unused file * add scale field to CustomGlyphInput * update custom-glyphs example to winit 0.30 * fix the mess merge conflicts made * add final newline * make custom-glyphs a default feature * remove custom-glyphs feature * remove unnecessary pub(crate) * rename CustomGlyphDesc to CustomGlyph * rename CustomGlyphID to CustomGlyphId * improve custom glyph API and refactor text renderer * rename CustomGlyphInput and CustomGlyphOutput, add some docs
- Loading branch information
Showing
9 changed files
with
1,171 additions
and
220 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,332 @@ | ||
use glyphon::{ | ||
Attrs, Buffer, Cache, Color, ContentType, CustomGlyph, RasterizationRequest, RasterizedCustomGlyph, | ||
Family, FontSystem, Metrics, Resolution, Shaping, SwashCache, TextArea, TextAtlas, TextBounds, | ||
TextRenderer, Viewport, | ||
}; | ||
use std::sync::Arc; | ||
use wgpu::{ | ||
CommandEncoderDescriptor, CompositeAlphaMode, DeviceDescriptor, Instance, InstanceDescriptor, | ||
LoadOp, MultisampleState, Operations, PresentMode, RenderPassColorAttachment, | ||
RenderPassDescriptor, RequestAdapterOptions, SurfaceConfiguration, TextureFormat, | ||
TextureUsages, TextureViewDescriptor, | ||
}; | ||
use winit::{dpi::LogicalSize, event::WindowEvent, event_loop::EventLoop, window::Window}; | ||
|
||
// Example SVG icons are from https://publicdomainvectors.org/ | ||
static LION_SVG: &[u8] = include_bytes!("./lion.svg"); | ||
static EAGLE_SVG: &[u8] = include_bytes!("./eagle.svg"); | ||
|
||
fn main() { | ||
let event_loop = EventLoop::new().unwrap(); | ||
event_loop | ||
.run_app(&mut Application { window_state: None }) | ||
.unwrap(); | ||
} | ||
|
||
struct WindowState { | ||
device: wgpu::Device, | ||
queue: wgpu::Queue, | ||
surface: wgpu::Surface<'static>, | ||
surface_config: SurfaceConfiguration, | ||
|
||
font_system: FontSystem, | ||
swash_cache: SwashCache, | ||
viewport: glyphon::Viewport, | ||
atlas: glyphon::TextAtlas, | ||
text_renderer: glyphon::TextRenderer, | ||
text_buffer: glyphon::Buffer, | ||
|
||
rasterize_svg: Box<dyn Fn(RasterizationRequest) -> Option<RasterizedCustomGlyph>>, | ||
|
||
// Make sure that the winit window is last in the struct so that | ||
// it is dropped after the wgpu surface is dropped, otherwise the | ||
// program may crash when closed. This is probably a bug in wgpu. | ||
window: Arc<Window>, | ||
} | ||
|
||
impl WindowState { | ||
async fn new(window: Arc<Window>) -> Self { | ||
let physical_size = window.inner_size(); | ||
let scale_factor = window.scale_factor(); | ||
|
||
// Set up surface | ||
let instance = Instance::new(InstanceDescriptor::default()); | ||
let adapter = instance | ||
.request_adapter(&RequestAdapterOptions::default()) | ||
.await | ||
.unwrap(); | ||
let (device, queue) = adapter | ||
.request_device(&DeviceDescriptor::default(), None) | ||
.await | ||
.unwrap(); | ||
|
||
let surface = instance | ||
.create_surface(window.clone()) | ||
.expect("Create surface"); | ||
let swapchain_format = TextureFormat::Bgra8UnormSrgb; | ||
let surface_config = SurfaceConfiguration { | ||
usage: TextureUsages::RENDER_ATTACHMENT, | ||
format: swapchain_format, | ||
width: physical_size.width, | ||
height: physical_size.height, | ||
present_mode: PresentMode::Fifo, | ||
alpha_mode: CompositeAlphaMode::Opaque, | ||
view_formats: vec![], | ||
desired_maximum_frame_latency: 2, | ||
}; | ||
surface.configure(&device, &surface_config); | ||
|
||
// Set up text renderer | ||
let mut font_system = FontSystem::new(); | ||
let swash_cache = SwashCache::new(); | ||
let cache = Cache::new(&device); | ||
let viewport = Viewport::new(&device, &cache); | ||
let mut atlas = TextAtlas::new(&device, &queue, &cache, swapchain_format); | ||
let text_renderer = | ||
TextRenderer::new(&mut atlas, &device, MultisampleState::default(), None); | ||
let mut text_buffer = Buffer::new(&mut font_system, Metrics::new(30.0, 42.0)); | ||
|
||
let physical_width = (physical_size.width as f64 * scale_factor) as f32; | ||
let physical_height = (physical_size.height as f64 * scale_factor) as f32; | ||
|
||
text_buffer.set_size( | ||
&mut font_system, | ||
Some(physical_width), | ||
Some(physical_height), | ||
); | ||
text_buffer.set_text( | ||
&mut font_system, | ||
"SVG icons! --->\n\nThe icons below should be partially clipped.", | ||
Attrs::new().family(Family::SansSerif), | ||
Shaping::Advanced, | ||
); | ||
text_buffer.shape_until_scroll(&mut font_system, false); | ||
|
||
// Set up custom svg renderer | ||
let svg_0 = resvg::usvg::Tree::from_data(LION_SVG, &Default::default()).unwrap(); | ||
let svg_1 = resvg::usvg::Tree::from_data(EAGLE_SVG, &Default::default()).unwrap(); | ||
|
||
let rasterize_svg = move |input: RasterizationRequest| -> Option<RasterizedCustomGlyph> { | ||
// Select the svg data based on the custom glyph ID. | ||
let (svg, content_type) = match input.id { | ||
0 => (&svg_0, ContentType::Mask), | ||
1 => (&svg_1, ContentType::Color), | ||
_ => return None, | ||
}; | ||
|
||
// Calculate the scale based on the "glyph size". | ||
let svg_size = svg.size(); | ||
let scale_x = input.width as f32 / svg_size.width(); | ||
let scale_y = input.height as f32 / svg_size.height(); | ||
|
||
let Some(mut pixmap) = | ||
resvg::tiny_skia::Pixmap::new(input.width as u32, input.height as u32) | ||
else { | ||
return None; | ||
}; | ||
|
||
let mut transform = resvg::usvg::Transform::from_scale(scale_x, scale_y); | ||
|
||
// Offset the glyph by the subpixel amount. | ||
let offset_x = input.x_bin.as_float(); | ||
let offset_y = input.y_bin.as_float(); | ||
if offset_x != 0.0 || offset_y != 0.0 { | ||
transform = transform.post_translate(offset_x, offset_y); | ||
} | ||
|
||
resvg::render(svg, transform, &mut pixmap.as_mut()); | ||
|
||
let data: Vec<u8> = if let ContentType::Mask = content_type { | ||
// Only use the alpha channel for symbolic icons. | ||
pixmap.data().iter().skip(3).step_by(4).copied().collect() | ||
} else { | ||
pixmap.data().to_vec() | ||
}; | ||
|
||
Some(RasterizedCustomGlyph { data, content_type }) | ||
}; | ||
|
||
Self { | ||
device, | ||
queue, | ||
surface, | ||
surface_config, | ||
font_system, | ||
swash_cache, | ||
viewport, | ||
atlas, | ||
text_renderer, | ||
text_buffer, | ||
rasterize_svg: Box::new(rasterize_svg), | ||
window, | ||
} | ||
} | ||
} | ||
|
||
struct Application { | ||
window_state: Option<WindowState>, | ||
} | ||
|
||
impl winit::application::ApplicationHandler for Application { | ||
fn resumed(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) { | ||
if self.window_state.is_some() { | ||
return; | ||
} | ||
|
||
// Set up window | ||
let (width, height) = (800, 600); | ||
let window_attributes = Window::default_attributes() | ||
.with_inner_size(LogicalSize::new(width as f64, height as f64)) | ||
.with_title("glyphon hello world"); | ||
let window = Arc::new(event_loop.create_window(window_attributes).unwrap()); | ||
|
||
self.window_state = Some(pollster::block_on(WindowState::new(window))); | ||
} | ||
|
||
fn window_event( | ||
&mut self, | ||
event_loop: &winit::event_loop::ActiveEventLoop, | ||
_window_id: winit::window::WindowId, | ||
event: WindowEvent, | ||
) { | ||
let Some(state) = &mut self.window_state else { | ||
return; | ||
}; | ||
|
||
let WindowState { | ||
window, | ||
device, | ||
queue, | ||
surface, | ||
surface_config, | ||
font_system, | ||
swash_cache, | ||
viewport, | ||
atlas, | ||
text_renderer, | ||
text_buffer, | ||
rasterize_svg, | ||
.. | ||
} = state; | ||
|
||
match event { | ||
WindowEvent::Resized(size) => { | ||
surface_config.width = size.width; | ||
surface_config.height = size.height; | ||
surface.configure(&device, &surface_config); | ||
window.request_redraw(); | ||
} | ||
WindowEvent::RedrawRequested => { | ||
viewport.update( | ||
&queue, | ||
Resolution { | ||
width: surface_config.width, | ||
height: surface_config.height, | ||
}, | ||
); | ||
|
||
text_renderer | ||
.prepare_with_custom( | ||
device, | ||
queue, | ||
font_system, | ||
atlas, | ||
viewport, | ||
[TextArea { | ||
buffer: &text_buffer, | ||
left: 10.0, | ||
top: 10.0, | ||
scale: 1.0, | ||
bounds: TextBounds { | ||
left: 0, | ||
top: 0, | ||
right: 650, | ||
bottom: 180, | ||
}, | ||
default_color: Color::rgb(255, 255, 255), | ||
custom_glyphs: &[ | ||
CustomGlyph { | ||
id: 0, | ||
left: 300.0, | ||
top: 5.0, | ||
width: 64.0, | ||
height: 64.0, | ||
color: Some(Color::rgb(200, 200, 255)), | ||
snap_to_physical_pixel: true, | ||
metadata: 0, | ||
}, | ||
CustomGlyph { | ||
id: 1, | ||
left: 400.0, | ||
top: 5.0, | ||
width: 64.0, | ||
height: 64.0, | ||
color: None, | ||
snap_to_physical_pixel: true, | ||
metadata: 0, | ||
}, | ||
CustomGlyph { | ||
id: 0, | ||
left: 300.0, | ||
top: 130.0, | ||
width: 64.0, | ||
height: 64.0, | ||
color: Some(Color::rgb(200, 255, 200)), | ||
snap_to_physical_pixel: true, | ||
metadata: 0, | ||
}, | ||
CustomGlyph { | ||
id: 1, | ||
left: 400.0, | ||
top: 130.0, | ||
width: 64.0, | ||
height: 64.0, | ||
color: None, | ||
snap_to_physical_pixel: true, | ||
metadata: 0, | ||
}, | ||
], | ||
}], | ||
swash_cache, | ||
rasterize_svg, | ||
) | ||
.unwrap(); | ||
|
||
let frame = surface.get_current_texture().unwrap(); | ||
let view = frame.texture.create_view(&TextureViewDescriptor::default()); | ||
let mut encoder = | ||
device.create_command_encoder(&CommandEncoderDescriptor { label: None }); | ||
{ | ||
let mut pass = encoder.begin_render_pass(&RenderPassDescriptor { | ||
label: None, | ||
color_attachments: &[Some(RenderPassColorAttachment { | ||
view: &view, | ||
resolve_target: None, | ||
ops: Operations { | ||
load: LoadOp::Clear(wgpu::Color { | ||
r: 0.02, | ||
g: 0.02, | ||
b: 0.02, | ||
a: 1.0, | ||
}), | ||
store: wgpu::StoreOp::Store, | ||
}, | ||
})], | ||
depth_stencil_attachment: None, | ||
timestamp_writes: None, | ||
occlusion_query_set: None, | ||
}); | ||
|
||
text_renderer.render(&atlas, &viewport, &mut pass).unwrap(); | ||
} | ||
|
||
queue.submit(Some(encoder.finish())); | ||
frame.present(); | ||
|
||
atlas.trim(); | ||
} | ||
WindowEvent::CloseRequested => event_loop.exit(), | ||
_ => {} | ||
} | ||
} | ||
} |
Oops, something went wrong.