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EditorSettings: Default game window placement to Centered.
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27thLiz authored and amugana committed Jun 28, 2017
1 parent 8af5109 commit 13afba8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion editor/editor_settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -619,7 +619,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {

set("editors/poly_editor/point_grab_radius", 8);

set("run/window_placement/rect", 0);
set("run/window_placement/rect", 1);
hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Default,Centered,Custom Position,Force Maximized,Force Full Screen");
String screen_hints = TTR("Default (Same as Editor)");
for (int i = 0; i < OS::get_singleton()->get_screen_count(); i++) {
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