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Fix missing imports in sample code in README
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Taken from [pull/561](#561) on main repo.
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f1yingbanana committed Dec 21, 2023
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Expand Up @@ -335,6 +335,10 @@ In order to modify the generated Podfile you can create a script like this:
```csharp
using System.IO;

using UnityEditor;
using UnityEditor.Callbacks;
using UnityEngine;

public class PostProcessIOS : MonoBehaviour
{
// Must be between 40 and 50 to ensure that it's not overriden by Podfile generation (40) and
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