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Add support for comparing graphs (#85)
Previously, trying to call Equal on a graph would result in a stack-overflow due to infinite recursion traversing cycles on a graph. While a vast majority of Go values are trees or acyclic graphs, there exist a small number of cases where graph equality is required. As such, we add cycle detection to Equal and define what it means for two graphs to be equal. Contrary to reflect.DeepEqual, which declares two graphs to be equal so long any cycle were encountered, we require two graphs to have equivalent graph structures. Mathematically speaking, a graph G is a tuple (V, E) consisting of the set of vertices and edges in that graph. Graphs G1 and G2 are equal if V1 == V2, E1 == E2, and both have the same root vertex (entry point into the graph). When traversing G1 and G2, we remember a stack of previously visited edges ES1 and ES2. If the current edge e1 is in ES1 or e2 is in ES2, then we know that a cycle exists. The graphs have the same structure when the previously encountered edge ep1 and ep2 were encountered together. Note that edges and vertices unreachable from the root vertex are ignored. Appreciation goes to Eyal Posener (@posener), who proposed a different (but semantically equivalent) approach in #79, which served as inspiration. Fixes #74
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