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v1.38.0

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@bejado bejado released this 07 Jun 16:33
· 1433 commits to release since this release
  • engine: a new feature to set a transform on the global-scale fog [⚠️ Recompile materials]
  • engine: large-scale fog can now be opted-out on a per-renderable basis
  • engine: improve froxelizer resource efficiency [⚠️ Recompile materials]
  • matc: better accounting and validation of used samplers in user materials
  • engine: add support for sampling fog color from a custom texture [⚠️ Recompile materials]
  • vulkan: introduce new custom swapchain API
  • vulkan: new context sharing API