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CI: Add missing dependencies and other minor changes
GLideN64 #457: Commit d70d331 pushed by gonetz
January 25, 2025 11:28 7m 39s master
January 25, 2025 11:28 7m 39s
Implement mge_get_video_size
GLideN64 #456: Commit 14cad5a pushed by gonetz
January 25, 2025 07:48 7m 48s master
January 25, 2025 07:48 7m 48s
Bump minimum CMake version
GLideN64 #452: Commit a78f458 pushed by gonetz
January 8, 2025 04:56 6m 44s master
January 8, 2025 04:56 6m 44s
Update xxHash to v0.8.3
GLideN64 #451: Commit 5f81166 pushed by gonetz
January 8, 2025 04:55 6m 59s master
January 8, 2025 04:55 6m 59s
F3DEX3: fix ambient light support, adjust viewport for new Max Z
GLideN64 #450: Commit 1217256 pushed by gonetz
January 8, 2025 04:39 7m 16s master
January 8, 2025 04:39 7m 16s
Use QStandardPaths::locateAll to locate all font directories
GLideN64 #449: Commit 4e2052e pushed by gonetz
January 8, 2025 04:13 8m 6s master
January 8, 2025 04:13 8m 6s
Implement mge_get_video_size
GLideN64 #444: Pull request #2890 opened by Aurumaker72
December 18, 2024 20:23 9m 39s Aurumaker72:master
December 18, 2024 20:23 9m 39s
Fix Caribbean Nights homebrew, see #2700
GLideN64 #442: Commit d5be3c6 pushed by gonetz
November 10, 2024 06:37 8m 56s master
November 10, 2024 06:37 8m 56s
Fix -Wstrict-aliasing warnings
GLideN64 #441: Commit a1320da pushed by gonetz
October 20, 2024 04:22 7m 39s master
October 20, 2024 04:22 7m 39s
libz.a updated to 1.3.1
GLideN64 #438: Commit 458bb47 pushed by gonetz
October 19, 2024 08:06 9m 16s master
October 19, 2024 08:06 9m 16s
Mupen64Plus - Parse '&' properly from GLideN64.custom.ini
GLideN64 #437: Commit b92ae13 pushed by gonetz
October 19, 2024 07:42 7m 24s master
October 19, 2024 07:42 7m 24s
Fix building with Apple Clang
GLideN64 #436: Commit 15652c2 pushed by gonetz
October 19, 2024 07:28 8m 28s master
October 19, 2024 07:28 8m 28s
Fix issue #2772
GLideN64 #435: Commit f9da98c pushed by gonetz
October 19, 2024 07:27 8m 0s master
October 19, 2024 07:27 8m 0s
libz.a updated to 1.3.1
GLideN64 #433: Pull request #2873 opened by Azyzraissi
September 22, 2024 01:42 12m 54s Azyzraissi:master
September 22, 2024 01:42 12m 54s
Fix compilation warnings.
GLideN64 #428: Commit f4b0755 pushed by gonetz
September 8, 2024 07:13 8m 22s master
September 8, 2024 07:13 8m 22s
Fix the 'borderless fullscreen' option #2864
GLideN64 #427: Commit 7294f02 pushed by gonetz
September 2, 2024 15:09 8m 48s master
September 2, 2024 15:09 8m 48s
Restore buffer copy custom ini setting for Mario Kart.
GLideN64 #426: Commit 89b06f8 pushed by gonetz
August 10, 2024 09:51 7m 35s master
August 10, 2024 09:51 7m 35s
Add support for F3DEX 0.95 (#2862)
GLideN64 #425: Commit 3f7c8bb pushed by gonetz
August 10, 2024 09:38 7m 13s master
August 10, 2024 09:38 7m 13s
Skip drawing lines with negative or zero width.
GLideN64 #420: Commit 0056e08 pushed by gonetz
August 10, 2024 06:16 7m 8s master
August 10, 2024 06:16 7m 8s
Simplify _readScreen2 for non-mobile builds
GLideN64 #419: Commit e7c1f93 pushed by gonetz
August 4, 2024 17:16 8m 35s master
August 4, 2024 17:16 8m 35s
Fix compilation error with -DNOHQ
GLideN64 #418: Commit 35d2f03 pushed by gonetz
August 4, 2024 17:12 10m 5s master
August 4, 2024 17:12 10m 5s
Fix noise generation on GLES
GLideN64 #417: Commit cb06d7b pushed by gonetz
August 4, 2024 17:10 7m 43s master
August 4, 2024 17:10 7m 43s
GLideNUI: show native path seperator
GLideN64 #416: Commit 24f7f47 pushed by gonetz
August 4, 2024 17:09 8m 8s master
August 4, 2024 17:09 8m 8s
Correct CheckForFrameBufferTexture:
GLideN64 #415: Commit b7f30ed pushed by gonetz
August 4, 2024 17:09 2m 38s master
August 4, 2024 17:09 2m 38s
Correct color of line vertices.
GLideN64 #410: Commit fb645bf pushed by gonetz
July 5, 2024 14:29 7m 50s master
July 5, 2024 14:29 7m 50s