[DRAFT] GDExtension: Support hot-reloading in game #97991
Draft
+32
−1
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This adds a project setting (
editor/run/enable_extension_reloading
) that will enable hot-reloading GDExtensions in the game when run with the play button from the editor. (Currently, hot-reloading only happens in the editor itself, which is nice because you can see properties/signals/etc update, but doesn't let you "live edit" the game as it's running.)It works in some really rudimentary testing on Linux.
However, I'm pretty sure this is going to have problems on Windows with the DLL copying stuff. I'd like to do more testing, including on multiple platforms, before taking this out of draft.