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Add a get_node_index method to GLTFState #77534

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merged 1 commit into from
May 27, 2023

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aaronfranke
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While working on GLTFDocumentExtension classes in GDScript, I have already encountered 2 places where this method would be useful during the export process, so I think it's time to add it to Godot. Technically it's not vital, previously I was implementing it on top of get_scene_node, but this PR is faster and cleaner. And yes I tested it.

@aaronfranke aaronfranke added this to the 4.1 milestone May 26, 2023
@aaronfranke aaronfranke requested a review from fire May 26, 2023 22:56
@aaronfranke aaronfranke requested a review from a team as a code owner May 26, 2023 22:56
@YuriSizov YuriSizov merged commit 06ccbfe into godotengine:master May 27, 2023
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Thanks!

@aaronfranke aaronfranke deleted the gltf-node-index branch May 27, 2023 19:32
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3 participants