Use angle_rand
to calculate base_angle
in particles process material
#75999
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Fixes: #49767
Using
angle_rand
for the random value ensures that the returnedbase_angle
is the same in thestart()
function and in theprocess()
function.I also changed the base
tex_angle
to 1.0 to match theprocess()
function. Without this change the base_angle was always 0 in thestart()
function which could lead to a different kind of snapping on the first frame.