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Fix sub-resource IDs resetting when preloaded #72257

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8 changes: 5 additions & 3 deletions scene/resources/resource_format_text.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -601,9 +601,11 @@ Error ResourceLoaderText::load() {
*progress = resource_current / float(resources_total);
}

int_resources[id] = res; //always assign int resources
if (do_assign && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
int_resources[id] = res; // Always assign int resources.
if (do_assign) {
if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
}
res->set_scene_unique_id(id);
}

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