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Optimize animation library gltf import. #60481

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merged 1 commit into from
Apr 27, 2022

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@fire fire commented Apr 24, 2022

This is a completed branch for adding animation library optimization to the gltf importer.

Was described to me as part of the animation library work.

Part of godotengine/godot-proposals#4296.

TODO for a future pr: profile to see if it's worth removing meshes.

@fire fire force-pushed the animation-library-gltf branch 2 times, most recently from fd45ee9 to 5a0f158 Compare April 24, 2022 00:36
@fire fire force-pushed the animation-library-gltf branch from 5a0f158 to 44b6ee0 Compare April 24, 2022 00:41
@Calinou Calinou added this to the 4.0 milestone Apr 24, 2022
@fire fire marked this pull request as ready for review April 24, 2022 03:28
@fire fire requested a review from a team as a code owner April 24, 2022 03:28
@fire fire changed the title Animation library gltf Optimize animation library gltf import. Apr 24, 2022
@akien-mga akien-mga merged commit 523a7ec into godotengine:master Apr 27, 2022
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Thanks!

@fire fire deleted the animation-library-gltf branch June 28, 2022 21:37
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4 participants