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unit tests for all public methods in the sprite frame class #57742
unit tests for all public methods in the sprite frame class #57742
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op noticed right after I put this up I accidently removed a test suite entry, adding it back and rebasing! EDIT: done! |
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ran clang-format locally to fix workflow errors |
hey sorry I've left this hanging for a while, going back to clean this up and try to get these merged |
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Apologies for the delay reviewing this.
This looks good 👍
I force pushed an update to fix some style issues (we use snake case for identifiers, and Godot Objects shouldn't be new
'ed but memnew()
'ed (or here .instantiate()
d).
Also fixed the list getters checks which were not checking their results properly.
Thanks! And congrats for your first merged Godot contribution 🎉 |
no worries! sorry I missed the merged notification LOL, that's awesome! thanks for the feedback, hope I can make some other contributions as well! |
Open to any feedback! Covered many input cases along with expected behaviors when bad input is provided to functions.