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GPU Particles Throwing Engine Error #66392

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Vukbo opened this issue Sep 25, 2022 · 2 comments
Closed

GPU Particles Throwing Engine Error #66392

Vukbo opened this issue Sep 25, 2022 · 2 comments
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@Vukbo
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Vukbo commented Sep 25, 2022

Godot version

4.0 Beta

System information

Windows 10,NVIDIA GeForce GTX 960M,Intel(R) Core(TM) i5-4210H CPU @ 2.90GHz, 2901 Mhz, 2 Core(s), 4 Logical Processor(s)

Issue description

When using a GPUParticle and adding a Mesh to Draw Pass the console starts throwing following Error.
servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp:1291 - Condition "!multimesh" is true.

Steps to reproduce

Created a 3D Scene
Added GPUParticle
Added Process Material in GPUPartcile
Added new Box Mesh to Draw Pass.
Console starts throwing following Error: servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp:1291 - Condition "!multimesh" is true.
Performance gets impacted

Minimal reproduction project

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@Zireael07
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confirming

@akien-mga
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Duplicate of #65888

@akien-mga akien-mga marked this as a duplicate of #65888 Sep 25, 2022
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