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OS/device including version:
Linux, but should happen on any OS.
Issue description:
When using the new "Keep" import mode for a given file (here CSV), the following errors can be reproduced:
When you select the file in the FileSystem dock with a single mouse click, this error is printed:
ERROR: Couldn't find the given section "remap" and key "type", and no default was given.
at: get_value (core/io/config_file.cpp:85)
When you double-click the file, or "open" it with ui_accept, the following errors are raised:
ERROR: Resource file not found: .
at: _load (core/io/resource_loader.cpp:207)
ERROR: Failed loading resource: res://test.csv. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:202)
ERROR: Condition "!res.is_valid()" is true. Returning: ERR_CANT_OPEN
at: load_resource (editor/editor_node.cpp:1016)
The CSV is shown with a "broken import" icon. It should likely use a "plain file" icon instead.
* Removes error shown when file is in 'keep' mode
* Display a warning when attempting to open the file
* Closesgodotengine#47296
(cherry picked from commit 4706297)
geekrelief
pushed a commit
to geekrelief/godot
that referenced
this issue
Apr 5, 2021
* Removes error shown when file is in 'keep' mode
* Display a warning when attempting to open the file
* Closesgodotengine#47296
(cherry picked from commit 4706297)
lekoder
pushed a commit
to KoderaSoftwareUnlimited/godot
that referenced
this issue
Apr 24, 2021
* Removes error shown when file is in 'keep' mode
* Display a warning when attempting to open the file
* Closesgodotengine#47296
(cherry picked from commit 4706297)
Godot version:
cd05653, after #47268.
OS/device including version:
Linux, but should happen on any OS.
Issue description:
When using the new "Keep" import mode for a given file (here CSV), the following errors can be reproduced:
ui_accept
, the following errors are raised:Steps to reproduce:
See above.
Minimal reproduction project:
CSVImporterKeep.zip
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