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OS/device including version:
macOS 11.2.3, intel macbook pro 15 (2017)
Issue description:
When working on a visual shader, if I try to click the preview icon when I am zoomed out (i.e. not at 100%), it instead tries to create a new node (see screen recording)
Steps to reproduce:
Create a visual shader node, zoom out, then try to click the shader preview icon.
visual_shader_preview_bug.mp4
The text was updated successfully, but these errors were encountered:
This might be fixed in master already and if so would likely be fixed by #47173 - it's a bit late in the 3.3 development cycle to merge it now though, but it will probably make its way to 3.3.1. (Still needs confirmation that it's indeed the same issue.)
Godot version:
3.3RC6
OS/device including version:
macOS 11.2.3, intel macbook pro 15 (2017)
Issue description:
When working on a visual shader, if I try to click the preview icon when I am zoomed out (i.e. not at 100%), it instead tries to create a new node (see screen recording)
Steps to reproduce:
Create a visual shader node, zoom out, then try to click the shader preview icon.
visual_shader_preview_bug.mp4
The text was updated successfully, but these errors were encountered: