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Merge pull request #8243 from RandomShaper/improve-touch-button-2.1
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Improve TouchScreenButton (2.1)
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akien-mga authored Apr 3, 2017
2 parents 12749dd + 7d642e2 commit d047e67
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Showing 2 changed files with 27 additions and 8 deletions.
31 changes: 23 additions & 8 deletions scene/2d/screen_button.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -65,12 +65,14 @@ Ref<BitMap> TouchScreenButton::get_bitmask() const {

void TouchScreenButton::set_shape(const Ref<Shape2D> &p_shape) {

if (shape.is_valid())
shape->disconnect("changed", this, "update");

shape = p_shape;

if (!is_inside_tree())
return;
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
return;
if (shape.is_valid())
shape->connect("changed", this, "update");

update();
}

Expand All @@ -82,11 +84,17 @@ Ref<Shape2D> TouchScreenButton::get_shape() const {
void TouchScreenButton::set_shape_centered(bool p_shape_centered) {

shape_centered = p_shape_centered;
update();
}

if (!is_inside_tree())
return;
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
return;
bool TouchScreenButton::is_shape_visible() const {

return shape_visible;
}

void TouchScreenButton::set_shape_visible(bool p_shape_visible) {

shape_visible = p_shape_visible;
update();
}

Expand Down Expand Up @@ -118,6 +126,8 @@ void TouchScreenButton::_notification(int p_what) {
draw_texture(texture, Point2());
}

if (!shape_visible)
return;
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
return;
if (shape.is_valid()) {
Expand Down Expand Up @@ -373,6 +383,9 @@ void TouchScreenButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered);
ObjectTypeDB::bind_method(_MD("is_shape_centered"), &TouchScreenButton::is_shape_centered);

ObjectTypeDB::bind_method(_MD("set_shape_visible", "bool"), &TouchScreenButton::set_shape_visible);
ObjectTypeDB::bind_method(_MD("is_shape_visible"), &TouchScreenButton::is_shape_visible);

ObjectTypeDB::bind_method(_MD("set_action", "action"), &TouchScreenButton::set_action);
ObjectTypeDB::bind_method(_MD("get_action"), &TouchScreenButton::get_action);

Expand All @@ -391,6 +404,7 @@ void TouchScreenButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "bitmask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), _SCS("set_bitmask"), _SCS("get_bitmask"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), _SCS("set_shape"), _SCS("get_shape"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shape_centered"), _SCS("set_shape_centered"), _SCS("is_shape_centered"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shape_visible"), _SCS("set_shape_visible"), _SCS("is_shape_visible"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "passby_press"), _SCS("set_passby_press"), _SCS("is_passby_press_enabled"));
ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), _SCS("set_action"), _SCS("get_action"));
ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_mode", PROPERTY_HINT_ENUM, "Always,TouchScreen Only"), _SCS("set_visibility_mode"), _SCS("get_visibility_mode"));
Expand All @@ -406,6 +420,7 @@ TouchScreenButton::TouchScreenButton() {
passby_press = false;
visibility = VISIBILITY_ALWAYS;
shape_centered = true;
shape_visible = true;
unit_rect = Ref<RectangleShape2D>(memnew(RectangleShape2D));
unit_rect->set_extents(Vector2(0.5, 0.5));
}
4 changes: 4 additions & 0 deletions scene/2d/screen_button.h
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,7 @@ class TouchScreenButton : public Node2D {
Ref<BitMap> bitmask;
Ref<Shape2D> shape;
bool shape_centered;
bool shape_visible;

Ref<RectangleShape2D> unit_rect;

Expand Down Expand Up @@ -85,6 +86,9 @@ class TouchScreenButton : public Node2D {
void set_shape_centered(bool p_shape_centered);
bool is_shape_centered() const;

void set_shape_visible(bool p_shape_visible);
bool is_shape_visible() const;

void set_action(const String &p_action);
String get_action() const;

Expand Down

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