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Add detection of sdk style projects #38

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1 change: 1 addition & 0 deletions GodotAddinVS/GodotPackage.cs
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,7 @@ namespace GodotAddinVS
[ProvideOptionPage(typeof(GeneralOptionsPage),
"Godot", "General", 0, 0, true)]
[ProvideMenuResource("Menus.ctmenu", 1)]
[ProvideAutoLoad(UIContextGuids80.NoSolution, PackageAutoLoadFlags.BackgroundLoad)]
public sealed class GodotPackage : AsyncPackage
{
/// <summary>
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13 changes: 13 additions & 0 deletions GodotAddinVS/GodotSolutionEventsListener.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,11 +3,13 @@
using System.ComponentModel.Design;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using EnvDTE;
using GodotAddinVS.Debugging;
using GodotAddinVS.GodotMessaging;
using GodotTools.IdeMessaging;
using GodotTools.IdeMessaging.Requests;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;

Expand Down Expand Up @@ -67,6 +69,17 @@ private static IEnumerable<Guid> ParseProjectTypeGuids(string projectTypeGuids)
private static bool IsGodotProject(IVsHierarchy hierarchy)
{
ThreadHelper.ThrowIfNotOnUIThread();

hierarchy.GetProperty(VSConstants.VSITEMID_ROOT, (int)__VSHPROPID.VSHPROPID_ExtObject, out var objProj);

const string csProjectKind = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}";
if (objProj is Project project && project.Kind == csProjectKind)
{
string csprojContent = File.ReadAllText(project.FileName);
Match match = Regex.Match(csprojContent, @"<Project\s*Sdk=""Godot.NET.Sdk/.[^>]*>");
return match.Success;
}

return hierarchy is IVsAggregatableProject aggregatableProject &&
aggregatableProject.GetAggregateProjectTypeGuids(out string projectTypeGuids) == 0 &&
ParseProjectTypeGuids(projectTypeGuids)
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