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bug: sword of duck summoning should drain the owner per duck
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goblinhack committed Nov 11, 2023
1 parent 0b9a790 commit 77f9f68
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/game_player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -113,7 +113,7 @@ void Game::place_player(void)
auto w = level->thing_new("staff_lightning", point(x, y));
s->carry(w, carry_options);
}
if (1) {
if (0) {
auto w = level->thing_new("sword_duck_summoning", point(x, y));
t->carry(w, carry_options);
}
Expand Down Expand Up @@ -294,7 +294,7 @@ void Game::place_player(void)
auto w = level->thing_new("armor_golden", point(x, y));
t->carry(w, carry_options);
}
if (1) {
if (0) {
auto w = level->thing_new("sword_plutonium", point(x, y));
t->carry(w, carry_options);
}
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