Releases: glebi574/pewpew-overhaul-lite
Releases · glebi574/pewpew-overhaul-lite
1.1.2
1.1.1
- Added
entity_set_position_interpolation()
. - Optimized
default_ease_xy()
incamera
framework. - Now
entity_set_wall_collision()
can be used to configure wall collision ofrolling_cube
andufo
. - Fixed
default_ease_z()
using incorrect speed on big distances. - Fixed
debug_print_contents()
interpreting functions incorrectly. - Fixed
new_entity()
,new_rolling_cube()
andnew_ufo()
setting wall collision incorrectly.
1.1.0
1.0.1
1.0.0
- Added special features for sound environment.
- Now
camera
default settings are same as default camera settings in PewPew Live. - Now
meshes
table is defined onppol
execution in mesh environment. - Now
set_player_ship_speed()
andnew_bonus_speed()
require onlyspeed
instead offactor
andoffset
. - Fixed some names in
camera
framework. - Fixed
entity_type
andentity_types
camera modes not working. - Added proper error message for incorrect path in
play_sound()
andentity_set_mesh()
in debug mode. - Added
add_tmp_update_callback()
. - Added
preload_sounds()
. - Added
examples.lua
with examples and explanations for some complicated features.
0.10
- Devided
description.txt
intdocumentation.txt
andppl-diff.txt
. - Fixed
tostring
formatting fx numbers incorrectly. - Fixed mesh methods not working.
- Made
mothership_type
andasteroid_size
more compatible with future PewPew Live updates. - Returned
entity_set_mesh_z()
. - Reordered function declarations to be in same order as PewPew Live documentation for easier maintanance.
- Reworked
add_update_callback()
. - Changed
new_rolling_cube()
to get wall collision as one of inputs. - Changed
new_ufo()
to get wall collision as one of inputs. - Renamed local pewpew names to make error messages more clear.
- Renamed
math.type()
fromtype()
tomtype()
to avoidtype()
being overridden. - Renamed
new_message()
ronew_floating_message()
. - Renamed
set_is_lost()
toset_has_lost()
. - Renamed
get_is_lost()
toget_has_lost()
. - Renamed
set_joystick_color()
toset_joystick_colors()
. - Renamed
configure_hud_string()
toset_hud_string()
. - Added
camera
framework instead of relatedset_camera_pos()
,set_camera_z()
,set_camera_angle()
. - Added fix for
create_explosion()
crashing games, when provided with particle amount, equal to 0. - Added
add_post_update_callback()
. - Removed
bonus_type
. - Removed
new_bonus()
. - Removed
configure_player()
. - Removed
rolling_cube_set_wall_collision()
. - Removed
ufo_set_wall_collision()
. - Removed
set_camera_pos()
. - Removed
set_camera_z()
. - Removed
set_camera_angle()
.
0.9
0.8
- Added
abs(a)
- Removed
get_player_inputs()
, now corresponding information is automatically retrieved every tick and stored ininputs
- Modified
entity_start_spawning(id, t)
- now spawning timer is optional. If it isn't specified, it'll be set to 0 - Now
print()
also fixes fx numbers being formatted incorrectly