[wgpu-core] Compute minimum binding size correctly for arrays. #5222
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In early versions of WGSL,
storage
oruniform
global variables hadto be either structs or runtime-sized arrays. This rule was relaxed,
and now globals can have any type; Naga automatically wraps such
variables in structs when required by the backend shading language.
Under the old rules, whenever wgpu-core saw a
storage
oruniform
global variable with an array type, it could assume it was a
runtime-sized array, and take the stride as the minimum binding size.
Under the new rules, wgpu-core must consider fixed-sized and
runtime-sized arrays separately.
Checklist
cargo fmt
.cargo clippy
.cargo xtask test
to run tests.CHANGELOG.md
. See simple instructions inside file.