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Releases: gesslar/Highlighter

1.3.2

27 Sep 02:11
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Highlighter

Speedwalk path highlighter for Mudlet

Description

This package allows you to highlight your speedwalk paths in a different colour
so that you can more easily see where you are going.

Configuration

In Mudlet, type highlight to see the help information for this package.

  • highlight set - See your current preference settings

  • highlight set <preference> <value> - Set a preference to a value

    Available preferences:

    • fade - Enable or disable the fade effect (default: on)
    • step - Set the granularity of the fade (default: 10)
    • delay - Set the speed of the fade (default: 0.05)
    • colour - Set the colour of the highlight (default: gold)

Note that the colour must be a valid Mudlet colour name.

Events

This package listens to the following events in order to function. You will
need to ensure that these events are passed along with the required arguments
(if any).

onMoveMap

Trigger this event when the player has moved to a new room. Highlighter uses
this information to know when to begin fading the previous room.

Arguments

  • current room id - The id of the room the player has arrived in.

sysSpeedwalkStarted

Trigger this event to indicate that the speedwalk has started. Highlighter will
use this notification and information provided to highlight the route.

Arguments

  • none - No arguments are required.

sysSpeedwalkFinished

Trigger this event when the speedwalk has finished. Highlighter will use this
notification to know when to fade all of the remaining highlights.

Arguments

  • none - No arguments are required.

None

onSpeedwalkReset

Trigger this event when the speedwalk has been reset. Highlighter will use this
notification immediately remove all highlights.

Arguments

  • exception - True or false if the reset was due to an exception.
  • reason - The reason the speedwalk was reset.

Support

While there is no official support and this is a hobby project, you are welcome
to report issues on the GitHub repo.

Dependencies

The following packages are required and will be automatically installed if they
are missing:

Credits

Marker icons created by mavadee - Flaticon

1.3.1

27 Sep 02:10
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Highlighter

Speedwalk path highlighter for Mudlet

Description

This package allows you to highlight your speedwalk paths in a different colour
so that you can more easily see where you are going.

Configuration

In Mudlet, type highlight to see the help information for this package.

  • highlight set - See your current preference settings

  • highlight set <preference> <value> - Set a preference to a value

    Available preferences:

    • fade - Enable or disable the fade effect (default: on)
    • step - Set the granularity of the fade (default: 10)
    • delay - Set the speed of the fade (default: 0.05)
    • colour - Set the colour of the highlight (default: gold)

Note that the colour must be a valid Mudlet colour name.

Events

This package listens to the following events in order to function. You will
need to ensure that these events are passed along with the required arguments
(if any).

onMoveMap

Trigger this event when the player has moved to a new room. Highlighter uses
this information to know when to begin fading the previous room.

Arguments

  • current room id - The id of the room the player has arrived in.

sysSpeedwalkStarted

Trigger this event to indicate that the speedwalk has started. Highlighter will
use this notification and information provided to highlight the route.

Arguments

  • none - No arguments are required.

sysSpeedwalkFinished

Trigger this event when the speedwalk has finished. Highlighter will use this
notification to know when to fade all of the remaining highlights.

Arguments

  • none - No arguments are required.

None

onSpeedwalkReset

Trigger this event when the speedwalk has been reset. Highlighter will use this
notification immediately remove all highlights.

Arguments

  • exception - True or false if the reset was due to an exception.
  • reason - The reason the speedwalk was reset.

Dependencies

The following packages are required and will be automatically installed if they
are missing:

Credits

Marker icons created by mavadee - Flaticon

1.3.0

27 Sep 01:57
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Highlighter

Speedwalk path highlighter for Mudlet

Description

This package allows you to highlight your speedwalk paths in a different colour
so that you can more easily see where you are going.

Configuration

In Mudlet, type highlight to see the help information for this package.

  • highlight set - See your current preference settings

  • highlight set <preference> <value> - Set a preference to a value

    Available preferences:

    • fade - Enable or disable the fade effect (default: on)
    • step - Set the granularity of the fade (default: 10)
    • delay - Set the speed of the fade (default: 0.05)
    • colour - Set the colour of the highlight (default: gold)

Note that the colour must be a valid Mudlet colour name.

Events

This package listens to the following events in order to function. You will
need to ensure that these events are passed along with the required arguments
(if any).

onMoveMap

Trigger this event when the player has moved to a new room. Highlighter uses
this information to know when to begin fading the previous room.

Arguments

  • current room id - The id of the room the player has arrived in.

sysSpeedwalkStarted

Trigger this event to indicate that the speedwalk has started. Highlighter will
use this notification and information provided to highlight the route.

Arguments

  • none - No arguments are required.

sysSpeedwalkFinished

Trigger this event when the speedwalk has finished. Highlighter will use this
notification to know when to fade all of the remaining highlights.

Arguments

  • none - No arguments are required.

None

onSpeedwalkReset

Trigger this event when the speedwalk has been reset. Highlighter will use this
notification immediately remove all highlights.

Arguments

  • exception - True or false if the reset was due to an exception.
  • reason - The reason the speedwalk was reset.

Credits

Marker icons created by mavadee - Flaticon

1.2.1

23 Sep 16:45
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Highlighter

Speedwalk path highlighter for Mudlet

Description

This package allows you to highlight your speedwalk paths in a different colour
so that you can more easily see where you are going.

Configuration

In Mudlet, type highlight to see the help information for this package.

  • highlight set - See your current preference settings

  • highlight set <preference> <value> - Set a preference to a value

    Available preferences:

    • fade - Enable or disable the fade effect (default: on)
    • step - Set the granularity of the fade (default: 10)
    • delay - Set the speed of the fade (default: 0.05)
    • colour - Set the colour of the highlight (default: gold)

Note that the colour must be a valid Mudlet colour name.

Events

This package listens to the following events in order to function. You will
need to ensure that these events are passed along with the required arguments
(if any).

onMoveMap

Trigger this event when the player has moved to a new room. Highlighter uses
this information to know when to begin fading the previous room.

Arguments

  • current room id - The id of the room the player has arrived in.

sysSpeedwalkStarted

Trigger this event to indicate that the speedwalk has started. Highlighter will
use this notification and information provided to highlight the route.

Arguments

  • none - No arguments are required.

sysSpeedwalkFinished

Trigger this event when the speedwalk has finished. Highlighter will use this
notification to know when to fade all of the remaining highlights.

Arguments

  • none - No arguments are required.

None

onSpeedwalkReset

Trigger this event when the speedwalk has been reset. Highlighter will use this
notification immediately remove all highlights.

Arguments

  • exception - True or false if the reset was due to an exception.
  • reason - The reason the speedwalk was reset.

Credits

Marker icons created by mavadee - Flaticon

1.2.0

23 Sep 16:42
Compare
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Highlighter

Speedwalk path highlighter for Mudlet

Description

This package allows you to highlight your speedwalk paths in a different colour
so that you can more easily see where you are going.

Configuration

In Mudlet, type highlight to see the help information for this package.

  • highlight set - See your current preference settings

  • highlight set <preference> <value> - Set a preference to a value

    Available preferences:

    • fade - Enable or disable the fade effect (default: on)
    • step - Set the granularity of the fade (default: 10)
    • delay - Set the speed of the fade (default: 0.05)
    • colour - Set the colour of the highlight (default: gold)

Note that the colour must be a valid Mudlet colour name.

Events

This package listens to the following events in order to function. You will
need to ensure that these events are passed along with the required arguments
(if any).

onMoveMap

Trigger this event when the player has moved to a new room. Highlighter uses
this information to know when to begin fading the previous room.

Arguments

  • current room id - The id of the room the player has arrived in.

sysSpeedwalkStarted

Trigger this event to indicate that the speedwalk has started. Highlighter will
use this notification and information provided to highlight the route.

Arguments

  • none - No arguments are required.

sysSpeedwalkFinished

Trigger this event when the speedwalk has finished. Highlighter will use this
notification to know when to fade all of the remaining highlights.

Arguments

  • none - No arguments are required.

None

onSpeedwalkReset

Trigger this event when the speedwalk has been reset. Highlighter will use this
notification immediately remove all highlights.

Arguments

  • exception - True or false if the reset was due to an exception.
  • reason - The reason the speedwalk was reset.

Credits

Marker icons created by mavadee - Flaticon

1.1.0

23 Sep 16:09
Compare
Choose a tag to compare

Highlighter

Speedwalk path highlighter for Mudlet

Description

This package allows you to highlight your speedwalk paths in a different colour
so that you can more easily see where you are going.

Configuration

In Mudlet, type highlight to see the help information for this package.

  • highlight set - See your current preference settings

  • highlight set <preference> <value> - Set a preference to a value

    Available preferences:

    • fade - Enable or disable the fade effect (default: on)
    • step - Set the granularity of the fade (default: 10)
    • delay - Set the speed of the fade (default: 0.05)
    • colour - Set the colour of the highlight (default: gold)

Note that the colour must be a valid Mudlet colour name.

Events

This package listens to the following events in order to function. You will
need to ensure that these events are passed along with the required arguments
(if any).

onMoveMap

Trigger this event when the player has moved to a new room. Highlighter uses
this information to know when to begin fading the previous room.

Arguments

  • current room id - The id of the room the player has arrived in.

sysSpeedwalkStarted

Trigger this event to indicate that the speedwalk has started. Highlighter will
use this notification and information provided to highlight the route.

Arguments

  • none - No arguments are required.

sysSpeedwalkFinished

Trigger this event when the speedwalk has finished. Highlighter will use this
notification to know when to fade all of the remaining highlights.

Arguments

  • none - No arguments are required.

None

onSpeedwalkReset

Trigger this event when the speedwalk has been reset. Highlighter will use this
notification immediately remove all highlights.

Arguments

  • exception - True or false if the reset was due to an exception.
  • reason - The reason the speedwalk was reset.

Credits

Marker icons created by mavadee - Flaticon

1.0.0

23 Sep 15:24
Compare
Choose a tag to compare

Highlighter

Speedwalk path highlighter for Mudlet

Description

This package allows you to highlight your speedwalk paths in a different colour
so that you can more easily see where you are going.

Configuration

In Mudlet, type highlight to see the help information for this package.

  • highlight set - See your current preference settings

  • highlight set <preference> <value> - Set a preference to a value

    Available preferences:

    • step - Set the granularity of the fade (default: 0.0)
    • delay - Set the speed of the fade (default: 0.0)
    • colour - Set the colour of the highlight (default: gold)

Note that the colour must be a valid Mudlet colour name.

Events

This package listens to the following events in order to function. You will
need to ensure that these events are passed along with the required arguments
(if any).

onMoveMap

Trigger this event when the player has moved to a new room. Highlighter uses
this information to know when to begin fading the previous room.

Arguments

  • current room id - The id of the room the player has arrived in.

sysSpeedwalkStarted

Trigger this event to indicate that the speedwalk has started. Highlighter will
use this notification and information provided to highlight the route.

Arguments

  • none - No arguments are required.

sysSpeedwalkFinished

Trigger this event when the speedwalk has finished. Highlighter will use this
notification to know when to fade all of the remaining highlights.

Arguments

  • none - No arguments are required.

None

onSpeedwalkReset

Trigger this event when the speedwalk has been reset. Highlighter will use this
notification immediately remove all highlights.

Arguments

  • exception - True or false if the reset was due to an exception.
  • reason - The reason the speedwalk was reset.

Credits

Marker icons created by mavadee - Flaticon