Prevent crash when using <specular> workflow PBR material #1099
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Signed-off-by: Ian Chen ichen@osrfoundation.org
🦟 Bug fix
Fixes #1038
Summary
The PR prevents a crash when
<material><pbr><specular>
is specified in the SDF, and expanded the error msg. It will still try to render the material using the metal workflow but without metalness and roughness settings.To test, try changing a model with PBR material to use the specular workflow, i.e. change
<metal>
to<specular>
or just add<pbr><specular></specular></pbr>
to<material>
in any model, and ignition gazebo will crash without these changes.Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge