Want to know more?
👉 Blasteens' README.md 👈
Be more comfy watching an intro video?
👉 What is Blasteens? 👈
type ScoreUpdated @entity(immutable: true) {
id: Bytes!
round_gameRound: BigInt! # uint256
round_end: BigInt! # uint256
round_claimPeriod: BigInt! # uint256
round_gameLeaderBoard: Bytes! # address
round_hasClaimedBySomeone: Boolean! # bool
gameId: BigInt! # uint256
gameName: String! # string
gameLeaderboardInfo: [String!]!
user: Bytes! # address
score: BigInt! # uint256
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type ClaimReward @entity(immutable: true) {
id: Bytes!
user: Bytes! # address
totalClaimedPrize: BigInt!
round_gameRound: BigInt! # uint256
round_end: BigInt! # uint256
round_claimPeriod: BigInt! # uint256
round_gameLeaderBoard: Bytes! # address
round_hasClaimedBySomeone: Boolean! # bool
gameId: BigInt! # uint256
gameName: String! # string
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type NewRound @entity(immutable: true) {
id: Bytes!
user: Bytes! # address
totalClaimedPrize: BigInt!
round_gameRound: BigInt! # uint256
round_end: BigInt! # uint256
round_claimPeriod: BigInt! # uint256
round_gameLeaderBoard: Bytes! # address
round_hasClaimedBySomeone: Boolean! # bool
gameId: BigInt! # uint256
gameName: String! # string
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type RedeemTicket @entity(immutable: true) {
id: Bytes!
player: Bytes!
ticketType: BigInt!
ticketPrice: BigInt!
gameId: BigInt!
gameName: String!
round_gameRound: BigInt! # uint256
round_end: BigInt! # uint256
round_claimPeriod: BigInt! # uint256
round_gameLeaderBoard: Bytes! # address
round_hasClaimedBySomeone: Boolean! # bool
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type RandomnessRequested @entity(immutable: true) {
id: Bytes!
sequenceNumber: BigInt! # uint64
requester: Bytes! # address
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type RandomnessRevealed @entity(immutable: true) {
id: Bytes!
randomNumber: BigInt! # uint256
revealer: Bytes! # address
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type Winner @entity(immutable: true) {
id: Bytes!
winner: Bytes! # address
amount: BigInt! # uint256
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type EnterLottoGame @entity(immutable: true) {
id: Bytes!
participant: Bytes! # address
number: BigInt! # uint256
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type BuyTicket @entity(immutable: true) {
id: Bytes!
buyer: Bytes! # address
ticketType: BigInt! # uint256
ticketNumber: BigInt!
amount: BigInt!
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type AirdropLottoTickets @entity(immutable: true) {
id: Bytes!
players: [String!]! # address
numberOfTickets: [BigInt!]! # uint256
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
type ClaimLottoTicket @entity(immutable: true) {
id: Bytes!
claimer: Bytes! # address
ticketType: BigInt! # uint256
number: BigInt!
blockNumber: BigInt!
blockTimestamp: BigInt!
transactionHash: Bytes!
}
We warmly invite developers of all skill levels to contribute to our open-source project, whether through code, documentation, or community support, to help us build something truly amazing together.
Copyright (c) 2024 The Scorpion Studio
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- Blasteens is developed by The Scorpion Studio.
We're a dynamic developer team based in Melbourne, Australia, deeply fascinated by all aspects of dApps. With a firm belief in the future potential of blockchain technology, we are committed to exploring and contributing to this innovative field. Peace ✌️ - Also, special thanks to Blast !