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Fix export bug, IX.
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- Fix copying of custom Godot editor settings by making the file
  read-only so it doesn't get clobbered.
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knightofiam committed Apr 12, 2021
1 parent a09b08c commit 2d2f94f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion .github/workflows/export.yml
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ jobs:
with:
dotnet-version: '5.0.x'
- name: use custom editor settings
run: mkdir -p ~/.config/godot && cp default_env.tres ~/.config/godot/editor_settings-3.tres
run: mkdir -p ~/.config/godot && chmod 440 default_env.tres && cp default_env.tres ~/.config/godot/editor_settings-3.tres
- name: create executables
uses: firebelley/godot-export@v2.6.1
env:
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