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R-TYPE

A C++ Side-Scroller and modular Game Engine built from scratch with a focus on performance

USAGE

R-Type currently supports Windows and Linux-based systems, with no plans to support macOS in the future.

DOCUMENTATION

A Diagram of the game engine's design is viewable on lucid.app here.

The Network Protocol RFC Documentation is found in docs/pdf.

Comprehensive technical documentation of the project can be found at bkfp.github.io/R-Type.

Note

This documentation is automatically re-generated from doxygen code comments. If you contribute to this project, please use Doxygen.

LICENSE

This open-source project falls under the MIT license. You may use, copy, modify or distribute this software, provided that you include the original copyright and license notice in any copies of the software. You will find a full copy of the license agreement here.

Note

Found a problem? Please provide feedback either by contacting benjamin.desprets@epitech.eu or creating an issue.

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A performance-focused networked game engine built in C++

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